Cabal Online Bike Slot
Slot machines are popular worldwide for their record-breaking jackpots and exciting themes. With few rules and strategies to consider, slot Bike Slot Converter Cabal games are perfect for new casino players. Try some free slot Bike Slot Converter Cabal games now or discover online slots to play for real money. Astral Bike Card - Blue: Astral Bike Card - RW3: Astral Bike Card - PW5: Astral Bike Card - QW7: Potion of Luck(10m) Potion of Luck(50m) Potion of Luck(100m) Potion of Luck(500m) Potion of Luck(1b) Potion of Luck(1.5b) Potion of Luck(2b) GM’s Blessing Lv. 3 x 1: Blessing Bead – Superior (5h) Blessing Bead – Plus (5h) Slot Extender(Med.
- The New Player Cabal Online Bike Slot Welcome Bonus is only available to players who create an account and make their first deposit at Genesis Casino. To be eligible to claim the New Player Cabal Online Bike Slot Welcome Bonus, Cabal Online Bike Slot players must deposit a minimum Cabal Online Bike Slot of £10 in one instance.
- CABAL Online NEW UPDATE. Update Review LEARN MORE.
- Separated Epic option and slot option by bike grade. Removed Accuracy and Penetration option from available slot option/epic option in Blue/RW3 Bike. Removed Critical DMG Resistance and Resist Critical Rate option from available slot option/epic option in PW5 Bike. Added Bike Option Scroll (Ultimate) to drop when extracting some.
I. New Content
Cabal Online Game
1. DX Dungeon: Flame Nest
- Dungeon Information
Requirement | LV.190 and above / BSLV.11 and above |
Duration | 30 minutes |
Entrance | Port Lux (X:229, Y:62) |
Entry Item | Devil’s Broken Horn (Account Bound) Peddler Unon at Bloody Ice sells for 1 million Alz + 1 Divine Stone |
DP Reward | 8 DP |
Entry Member | 2 |
Daily Entry Limit | None |
Daily Play Time | Weekday: 16 Hours / Weekend: 16 Hours |
- Dungeon Drop List
Box or Monster | Item |
Relic Box | Palladium Armor (Normal/ Low Epic) |
Slot Extender (High/Highest/Ultimate) | |
Force Core (Ultimate) | |
Upgrade Core (Highest/Ultimate) | |
Legacy Box | Palladium Armor (High Epic) |
Demonite Armor (normal) | |
Bike Blue / RW3 / PW5 | |
Bike Parts (Highest) | |
Slot Extender (High/Highest/Ultimate) | |
Force Core (Ultimate) | |
Upgrade Core (Highest/Ultimate) | |
Effect Core (Piece) | |
Legendary Box | Palladium Armor (High Epic) |
Demonite Armor (Low/High Epic) | |
Blue Bike / RW3 / PW5 / QW7 | |
Bike Parts (Highest/Ultimate) | |
Palladium Epaulet | |
Demonite Epaulet | |
Slot Extender (High/Highest/Ultimate) | |
Essence Rune – Ignore damage reduction | |
4 types of mercenary pieces | |
Force Core (Ultimate) | |
Upgrade Core (Highest/Ultimate) | |
Effect Core (Piece) |
- Dungeon Clear Achievement & Title
Name of the Achievement | Contents | Count | Reward |
Devils in Intensive Heat, 1st | Flame Nest clear | 3 | 5 achievement points |
10 | 8 achievement points | ||
30 | 8 achievement points | ||
50 | 10 achievement points | ||
70 | 10 achievement points | ||
100 | Title – ‘Who Quiets Intense Heat I’ (HP +50 / Attack Rate +50) | ||
Devils in Intensive Heat, 2nd | Flame Nest Clear | 300 | 20 achievement points |
500 | 20 achievement points | ||
1000 | Title - Who Quiets Intense Heat II (HP +100 / Attack Rate +100) | ||
Devils in Intensive Heat, 3rd | Flame Nest Clear | 2500 | 35 achievement points |
5000 | 35 achievement points | ||
10000 | Title - Who Quiets Intense Heat III (HP +200 / Attack Rate +200) | ||
25000 | 70 achievement points | ||
50000 | Title - Who Quiets Intense Heat IV (HP +300 / Attack Rate +300) |
2. Holy Windmill
- Dungeon Information
Requirement | LV.130 or above / BSLV.11 or above / Force Wing activated Character |
Duration | 25 minutes |
Entrance | Port Lux (X:23, Y:25) |
Entry Item | Mysterious piece from a Stone Statue(Account bound) Peddler Unon from Bloody Ice sells at 500,000 Alz + 10 Force Essences |
D[ Reward | 5 DP |
Entry Member | Maximum 2 |
Daily Dungeon Entry Limit | 3 Times / Reset available up to 2 times (Cost: 15,30 Force Gems each) |
Daily Play Time | None |
- Drops in dungeon
Box/Monster | Item Name |
Relic Box | Force Core (Highest/Ultimate) |
Wing Elixir | |
Legacy Box | Force Core (Highest/Ultimate) |
Wing Elixir | |
Legendary Box (=Legendary Cube) | Force Core (Highest/Ultimate) |
Wing Elixir | |
Higs Treasure Chest | Lucky Elixir |
- Introduction to Dungeon Quest
Name | Holy Windmill |
Requirement | Lv. 131 or above |
Type | Normal Quest (No Repeat) |
Related NPC | Yerte (Core Alchemist) from Port Lux |
Reward | Mysterious Piece from a Stone Statue (Account Binding) |
- Dungeon Clear Achievement & Title
- Holy Windmill added to Guild Treasure [Dungeon] category
- Holy Windmill dungeon clear mission added to Guild Mission Festival
3. Collection System
- Outline & Start
- Collect item and register to get rewarded
- Every character on an account share the reward
- Opening collection & applying stats can be activated only after completing the quest by character
- Activating Collection
- New quest 'Eite’s Great Goal' Added
- Quest Starting Level: Upper Lv.100
- Quest NPC: Weapon Dealer Eite at Port Lux
- Quest Mission: Handing over the quest item ‘Fine suitcase’ to NPC
- Quest Reward: Activating Collection - 'Fine suitcase' Request Recipe Added
Demand Advocacy Level Name of the Request Registration Fee Acquisition Advocacy Level Time Required Recipe Option Success Probability Required Item Number - Fine Suitcase - - 6 seconds Force Core (Medium) 10 Character bound 100% - Collection activates when quest is completed (Collection icon created at the bottom of the game screen)
- New quest 'Eite’s Great Goal' Added
- Collect item and register to get rewarded
- Collection UI
- Open through collection icon & menu
- Collection icon added at the left side of the menu bar on the bottom of the game screen
- When collection slots are filled by obtaining items, ‘new’ shows up on collection item - Collection, transformation UI added to CABAL menu
- Collection icon added at the left side of the menu bar on the bottom of the game screen
- Collection UI
- Collection list
- Shows every collection in each collection category, moves on to selected collection mission page when clicked
- ‘?’ shows up on a selected tab or collection list when the user has an item that can be registered in the collection
- Completed mission automatically moves to bottom when the user clicks collection list - Collection Mission
- Shows mission list, name and number of the necessary item(s)
- Shows all the registrable items while the mouse cursor is over a mission item
- ‘?’ shows when registrable item required for the mission is in possession
- Shows registration information tooltip when the mouse cursor is over the item - Rewards
- ‘Get reward’ button activates when all the missions of selected collection are completed
- Button message changes to ‘acquisition complete’ when mission reward is given - Showing Completion & Complete Effect
- Shows completion through total number of mission items/ total number of registered items in selected collection
- Shows completion effect when specific collection is completed - Completion list
- Shows overall collection completion percentage list and complete effect
- Collection list
- Open through collection icon & menu
- Collection procedure
- Register collection item
- Shows collection registration UI when the user clicks item slot that the user wants to register in collection UI
- Registrable items in inventory are shown when item registration UI is opened - Add item in slot by autofill, drag registration item, Ctrl+click registration item
- Item registration in each mission is completed when registration button is pressed
- Able to register universally in one item slot
- Ex1) Register Palladium Epaulet: All Palladium epaulet of Warrior/Sage/Guard/Law are registrable
- Palladium Weapon +5: Regardless of Class/Epic/Slot/Binding, all Palladium Weapon +5 are registrable - Non-registrable item
- Weapons with upper Extreme Upgrade / Divine Upgrade / Normal Upgrade +15 (including craft equipment)
- Chaos Upgrade applied accessory
- Part of option scroll (Critical Rate / Max Critical Rate Up / Sword Amp. Up / Magic Amp. Up)
- Periodical item
- Quest-exclusive item - Tooltip shows when the mouse cursor is over an registered item in item registration UI
- Shows collection registration UI when the user clicks item slot that the user wants to register in collection UI
- Increase soul core drop used to complete world collection mission in each world Collection Reward
- Forcegem awarded through ‘Get reward’ button in UI when collection mission is completed
- Completing All Collections
- Overall collection completion reward is automatically obtained after completing missions in collection and obtaining each reward
- Completion effect automatically applies when collection completeness becomes 100%
- Transformation
- Add ‘Transformation’ list and transformation UI in the CABAL Menu
- Monster transformation card provided when certain collection missions are completed
- Monster transforming skill activates when user right clicks transformation card item - Place and use activated monster transforming skill from transformation UI onto quick slot
- Possible/impossible activities while transforming
- Possible: movement, SP restoration
- Impossible: Warp movement, PvP battle, mission battle, Use of agent shop, trade, use of personal shop
- Register collection item
4. Guild Treasure
- BP (Battle Point)
- Point that is not affected by character level or stats
- Point total: 10,000. Points restore 1 every 4 seconds
- Guild Treasure creation costs points
- Set and remove guild representative character
- When guild representative character is set, BP is restored to 10,000 (maximum)
- When representative character is removed as leaving guild, new representative character will have same BP as the old one
- Join & gain guild treasuren
- Join condition
- Only guild representative character can join (joins automatically)
- Characters other than guild representative can check treasure rate and weekly rank
- Guild treasure list
- When guild treasure condition is met during the game, window shows up informing that treasure is rewarded
- Guild treasure can be obtained by using BP
- When guild treasure is rewarded, system message shows who obtained the treasure
- Guild treasure list generation condition and BP consumption
Category Generation condition BP Consumption War Gain 150 points from Mission War 1,000 Gain 300 points from Mission War 1,200 Gain 700 points from Mission War 1,400 Gain 1200 points from Mission War 1,600 Gain 2100 points from Mission War 1,800 Gain 3200 points from Mission War 2,000 Gain 4300 points from Mission War 2,200 Gain 5400 points from Mission War 2,400 Gain 6500 points from Mission War 2,600 Gain 7600 points from Mission War 2,800 Gain 8700 points from Mission War 3,000 Gain 9999 points from Mission War 3,200 Gain 10900 points from Mission War 3,400 Gain 12000 points from Mission War 3,600 Gain 13100 points from Mission War 3,800 Dungeon Panic Cave (Premium) clear 1,000 Steamer Crazy (Premium) clear 1,000 Catacomb Frost (Premium) clear 1,000 Lava Hellfire (Premium) clear 1,000 Lake in dusk clear 2,000 Ruina Station clear 2,100 Tower of the Dead B1F clear 2,200 Volcanic Citadel clear 2,300 Forgotten Temple B1F clear 2,500 Hazardous Valley (Easy) clear 2,500 Hazardous Valley (Normal) clear 2,550 Tower of the Dead B2F (Part1) clear 2,600 Hazardous Valley (Hard) clear 2,700 Illusion Castle Underworld clear 2,800 Altar of Siena B1F clear 2,900 Forbidden Island clear 3,100 Illusion Castle Radiant Hall clear 3,200 Altar of Siena B2F clear 3,300 Panic Cave (Awakened) clear 3,450 Steamer Crazy (Awakened) clear 3,450 Catacomb Frost (Awakened) clear 3,450 Lava Hellfire (Awakened) clear 3,450 Forgotten Temple B2F clear 3,500 Hazardous Valley (Awakened) clear 3,550 Maquinas Outpost clear 3,600 Forbidden Island (Awakened) clear 3,600 Forgotten Temple B2F (Awakened) clear 4,000 Tower of the Dead B3F (Part2) clear 4,000 Abandoned City clear 4,800 Tower of the Dead B3F clear 4,600 Edge of Phantom clear 4,400 Pandemonium clear 3,700 Acheron Arina clear 3,800 Mirage Island clear 5,000 Illusion Castle Underworld(Apocrypha) clear 4,000 Illusion Castle Radiant Hall(Apocrypha) clear 4,200 Forgotten Temple B3F clear 5,200 Upgrade Normal upgrade +15 success 1,000 Normal upgrade +16 success 1,500 Normal upgrade +17 success 1,400 Normal upgrade +18 success 1,300 Normal upgrade +19 success 1,200 Normal upgrade +20 success 1,100 Chaos upgrade +10 success 1,000 Chaos upgrade +11 success 900 Chaos upgrade +12 success 800 Chaos upgrade +13 success 700 Chaos upgrade +14 success 600 Chaos upgrade +15 success 500 Chaos upgrade +16 success 500 Chaos upgrade +17 success 400 Chaos upgrade +18 success 300 Chaos upgrade +19 success 200 Chaos upgrade +20 success 100 Divine upgrade +7 success 1,000 Divine upgrade +8 success 1,200 Divine upgrade +9 success 1,100 Divine upgrade +10 success 1,000 Divine upgrade +11 success 900 Divine upgrade +12 success 800 Divine upgrade +13 success 700 Divine upgrade +14 success 600 Divine upgrade +15 success 500 Reach Upgrade Point 1500 1,500 Reach Upgrade Point 2000 1,400 Reach Upgrade Point 2500 1,300 Reach Upgrade Point 3000 1,200 Reach Upgrade Point 3500 1,100 Reach Upgrade Point 4500 1,000 Reach Upgrade Point 5500 900 Reach Upgrade Point 6500 800 Reach Upgrade Point 8000 700 Reach Upgrade Point 9500 600 Reach Upgrade Point 11500 500 Reach Upgrade Point 1350 400 Reach Upgrade Point 1550 300 - Created treasure list is available to every guild member
- Guild treasure item list
Item Level Potion of Experience/Honor/Transcendence/Wing Receive different level of item depending on the treasure creation difficulty level Weapon/armor option scroll Soul core Shape Cartridge (Lv. 1), (Lv. 2), (Lv. 3), (Lv. 4) Upgrade Core (Piece) - Force Core (Piece) - Fragment of Chaos - Divine Stone Fragment - Jewelcube Piece (Emerald) -
- Receive guild treasure
- Able to receive guild treasure list within 30 hours
- When not received, guild treasure list is automatically deleted - Unable to create new treasure list when it reaches the maximum number of treasure (300)
- Unreceived items are deleted when user leaves guild
- Able to receive guild treasure list within 30 hours
- Join condition
- Guild golden treasure box
- Guild golden treasure box point given every time guild treasure list created
- Receive different amount of points depending on normal treasure list
- Able to receive when guild golden treasure box point reaches 10,000
- Points do not accumulate when user doesn’t receive guild golden treasure box
- Guild golden treasure box item list
Drop List Upgrade Core (Low ~ Ultimate) Force Core (Low ~ Ultimate) Agent Yul’s Bracelet (1 Day Period Item) Bluestin ~ Demonite Epaulet Astral Bike Card - Blue/RW3/PW5/QW7 Slot Extender (Low ~ Ultimate) Ring of Luck +1, +2, +3, +4 Critical Ring +1, +2, +3, +4
- Guild golden treasure box point given every time guild treasure list created
- Guild Treasure Level
- Guild treasure level experience earned when guild golden treasure box created
- Value of rewarded item from guild golden treasure box increases as guild treasure level is high
- Does not affect guild treasure list
- Weekly guild rank
- Can check treasure point earned by guild members and rank
- Renewed every hour, reset every Monday noon
- Jewelcube Piece (Emerald)
- Item obtained from guild treasure box
- Removed on Monday 5AM as Special Exchange Coupon
- Jewelcube Piece (Emerald) created on Sunday is removed on 5AM following week
- Available to exchange to ‘Jewelcube Of Union (Emerald)’ from Guild Shop
Item Period Price Stat Feature Jewelcube of Union (Emerald) 1 hour 20 Jewelcube Piece (Emerald) All Attack +10Attack Rate +50HP +50Defense +10DMG Reduction +5All Skill Amp. +1%Critical DMG UP +2% Able to equip at the same time 3 hours 50 Jewelcube Piece (Emerald)
5. Expanded merit Mastery System – ‘Platinum Insignia Added’
- Split Merit Mastery
- Split Merit Mastery
- Merit Mastery divided into Golden Insignia and Insignia Badge
- Golden Insignia: Original Merit Mastery. Applied to account characters Lv.170 and above
- Platinum Insignia: New Merit Mastery. Applied to account characters Lv.200 and above
- Golden Insignia, Platinum Insignia Tab added in Merit Mastery UI
- Split Merit Mastery
- Merit Rank-Up
- Rank-Up Condition
- Gain All Masteries of Golden Insignia
- Use all Golden Insignia Merit Points
- When conditions are met, Rank-Up button will activate in Platinum Insignia UI
- Rank-Up Ingredients: 100 Merit Medal Exchange Tickets + Wexp 20,000
- Rank-Up Result
- Golden Insignia Rank Up to Platinum Insignia
- Platinum Insignia Merit Points will be given when Merit Medal is reported (Merit Score given by Merit Medal Level will be same as before when Merit Medal is reported)
- The extra 30% Honor Score given when Max Level of Merit was reached, will be applied only after Rank up
- Rank-Up Condition
- In-Game UI
- Platinum Insignia Mastery
- Merit Score & Point: Max Merit Score is 360,542 points, Max Merit Point is 2,052 points.
- Mastery Category
- Organize into 6 categories in total, Merit Score needed for learning all the masteries is 3,472 points.
- Color classification made by category list according to mastery acquisition status
- Categories with no Mastery gained will be indicated in white
-Categories with at least one Mastery will be indicated in the relevant Mastery Memory number color (each Mastery has a given color) - Number of Masteries indicated on the right of Category name
- Platinum Insignia Mastery Slot Added
- Platinum Insignia Mastery Slot must be opened to earn the Mastery
- Cancel Opening of Mastery Slot
- May click to cancel opening the Slot, in order to open another Slot and etc.
- Materials used for opening the Slot cannot be returned
- Special Mastery
- Activate Special Mastery
- Activated by learning ‘Expand Special Mastery’ in each Mastery Category (may only learn up to 4)
- Grant Special Mastery Stats
- Click ‘Grant Special Mastery’ button under each category
- Grant Stat Recipe: 5 Merit Medal Exchange Tickets + Wexp 1,000
- 2 Special Stats will be granted at the same time in random
- Stats may be granted in categories where special Mastery is not active
- Activate Special Mastery
- Mastery Memory
- Save current Mastery Memory status
- How to Start
- Click registration button at the top of Platinum Insignia UI (to register Mastery Memory on Quick slot)
- Choose icon one of No.1/No.2/No.3 page to register on Quick Slot
- When using registered Quick Slot of Mastery Memory, current status will be saved
- Page number can be changed after registration
- Saves Special Mastery
- Can make Mastery combination anytime by using Mastery Memory
- Slot open Status is same even if user changes Pages
- Item ‘Elixir of Golden Insignia’ added
- Using Elixir gives Golden Insignia point (same use as other Elixir)
- Limit on simultaneous usage
- Can be used up to maximum Merit Points (max 9,999 can used at the same time)
- Unable to use Elixir when maximum Golden Insignia Point is already reached
- Unable to use when Golden Insignia is already ranked up to Platinum Insignia
- Rewards only Character-Binding or Account-Binding, unable to register on Agent Shop
- Added ‘Elixir of Golden Insignia’ to Special Coupon Machine
- Added Guild Treasure Category (Currency)
- Guild treasure (Currency) can be received only when player purchases Cash Shop Package Item
- Treasure earned by (Currency) Category does not affect Contribution rank
- New item 'Time Reducer – Platinum Insignia' added
- Reduces opening time of Platinum Insignia Mastery Slot
- Can receive from Guild Treasure
- Randomly given in Guild Treasure level 5min / 10min / 30min / 1hr / 3hrs / 8hrs / 12hrs / 1day / 3days (Account Binding Item)
- Image / How to use
- In Game Image
- Click ‘Open accelerate’ button in Platinum Insignia UI
- Right Click ‘Time Reducer’ Item in inventor
- Maximum Use Condition
- Ex) If Remaining Time is 17h 20m, Can use 3 Time Reducer (8h) / 6 Time Reducer (3h) / 18 Time Reducer (1h)
- List of Guild Treasure Items
- Adjusted chance to receive original rewards to adjust for addition of ‘Time Reducer’
6. Force Wing Transcendence Added
- When Force Wing Max Level (Currently Normal Lv.100) is reached, Wing can be transcended
- How to transcend
- When Force Wing Max Level is reached, a ‘Transcendence’ button will appear in the original Force Wing UI
- Once the Transcendence Button is clicked, a ‘Force Wing Transcendence’ window will pop-up
- Required item (Essence of Wing) for transcending the Force Wing will be shown
- Shown as (Current Quantity No.) / (Required No.), may click Transcendence button to Rank-Up one step if materials are available
- Related New item Added
Item Name Wing Essence Image How to Gain Legendary Box drop in Holy Windmill Dungeon Required No. 15 for first trial of Transcendence - Transcendence Result
- In-game image
- Force Wing Rank rises one stage (Normal Level → Rare Level)
- Force Wing is reset to Lv 1.
- Able to change looks of Wings and color of Force Wing button shown in the upper left of the screen
- Growth of Force Wing
- Training Points
- 2 Training Points gained immediately by becoming Rare Level through Force Wing Transcendence
- After reaching Lv. 20 / 40 / 60 / 80 / 100, 1 point of training point will be gained, 2 for reaching 100./li>
- Training Points
- Force Wing Stats
- Same as before: HP, All Attack, Defense will increase by 1 every level
- Though the level is reset, stats will continue to accumulate and increase
- Example: When Force Wing Rare is Lv.50, then HP is +150 / All Attack +150 / Defense +150
- Force Wing Skill
- When Force Wing is transcended, the level of the gained Wing Skill will rise automatically
- Skill Stat
Skill Name Stat Normal (Lv.1) Rare (Lv.2) Wing Fly Movement Speed + 15 Movement Speed + 30 Wing Assault Wing DMG Up +10% Wing DMG Up +25% Wing DMG Activate 1 time Wing DMG Activate 1 time Consume SP 500 Consume SP 500 Consume MP 50 Consume MP 100 Duration 10 sec Duration 12 sec Reuse Cooldown Time 180 Sec Reuse Cooldown Time 180 Sec Wing Protect Wing Protect 1 time Wing Protect 2 times Consume SP 500 Consume SP 500 Consume MP 50 Consume MP 100 Duration 5 sec Duration 6 sec Reuse Cooldown Time 180 Sec Reuse Cooldown Time 180 Sec
7. Explorer’s Cube
- Cube item that can gain collection materia
- Sale
Item Sale Agent Price Explorer’s Cube (Medium) DP Exchange NPC Peticia in Port Lux 1,000,000Alz + 10DP Explorer’s Cube (High) 1,500,000Alz + 15DP Explorer’s Cube (Highest) 2,000,000Alz + 20DP - Created item
Item Drop List Explorer’s Cube (Medium) Soul Core (Bloody Ice) x 1 Soul Core (Bloody Ice) x 2 Soul Core (Bloody Ice) x 5 Soul Core (Bloody Ice) x 10 Soul Core (Desert Scream) x 1 Soul Core (Desert Scream) x 2 Soul Core (Desert Scream) x 5 Soul Core (Desert Scream) x 10 Soul Core (Green Despair) x 1 Soul Core (Green Despair) x 2 Soul Core (Green Despair) x 5 Soul Core (Green Despair) x 10 Soul Core (Port Lux) x 1 Soul Core (Port Lux) x 2 Soul Core (Port Lux) x 5 Soul Core (Port Lux) x 10 Soul Core (Port Ruina) x 1 Soul Core (Port Ruina) x 2 Soul Core (Port Ruina) x 5 Soul Core (Port Ruina) x 10 Weapon Option Scroll (Medium) - Additional DMG x 1 Weapon Option Scroll (Medium) - Additional DMG x 2 Weapon Option Scroll (Medium) - Additional DMG x 5 Armor Option Scroll (Medium) - MP x 1 Armor Option Scroll (Medium) - MP x 2 Armor Option Scroll (Medium) - MP x 5 Power Amulet Smart Amulet Fast Amulet Atlas Amulet Enlightenment Amulet Quickness Amulet Amulet of Regist +1 Defensive Earring +1 Ring of Luck +1 Critical Ring +1 Belt of Rapid +4 Belt of Vital Belt of Guard Shape Cartridge (Lv2) x 1 Shape Cartridge (Lv2) x 2 Shape Cartridge (Lv2) x 5 Explorer’s Cube (High) Soul Core (Undead Ground) x 1 Soul Core (Undead Ground) x 2 Soul Core (Undead Ground) x 5 Soul Core (Undead Ground) x 10 Soul Core (Forgotten Ruin) x 1 Soul Core (Forgotten Ruin) x 2 Soul Core (Forgotten Ruin) x 5 Soul Core (Forgotten Ruin) x 10 Soul Core (Lakeside) x 1 Soul Core (Lakeside) x 2 Soul Core (Lakeside) x 5 Soul Core (Lakeside) x 10 Soul Core (Mutant Forest) x 1 Soul Core (Mutant Forest) x 2 Soul Core (Mutant Forest) x 5 Soul Core (Mutant Forest) x 10 Weapon Option Scroll (High) - Additional DMG x 1 Weapon Option Scroll (High) - Additional DMG x 2 Weapon Option Scroll (High) - Additional DMG x 5 Armor Option Scroll (High) - MP x 1 Armor Option Scroll (High) - MP x 2 Armor Option Scroll (High) - MP x 5 Bracelet of Fighter +2 Bracelet of Fighter +4 Bracelet of Sage +2 Bracelet of Sage +4 Extortion Bracelet +3 Extortion Bracelet +4 Bracelet of Brute Bracelet of Brute +2 Bracelet of Serenity Bracelet of Serenity +2 Life Absorb Bracelet Life Absorb Bracelet +2 Mana Absorb Bracelet Mana Absorb Bracelet +2 Bracelet of Seven Coin +3 Earring of Guard +3 Earring of Guard +4 Vampiric Earring +3 Vampiric Earring +4 Force Regeneration Earring +3 Force Regeneration Earring +4 Earring of Seven Coin +3 Critical Ring +2 Ring of Luck +2 Belt of Prevent +4 Belt of Damp +4 Shape Cartridge (Lv3) x 1 Shape Cartridge (Lv3) x 2 Shape Cartridge (Lv3) x 5 Explorer’s Cube (Highest) Soul Core (Pontus Ferrum) x 1 Soul Core (Pontus Ferrum) x 2 Soul Core (Pontus Ferrum) x 5 Soul Core (Pontus Ferrum) x 10 Soul Core (Porta Inferno) x 1 Soul Core (Porta Inferno) x 2 Soul Core (Porta Inferno) x 5 Soul Core (Porta Inferno) x 10 Soul Core (Arcane Trace) x 1 Soul Core (Arcane Trace) x 2 Soul Core (Arcane Trace) x 5 Soul Core (Arcane Trace) x 10 Soul Core (Senillinea) x 1 Soul Core (Senillinea) x 2 Soul Core (Senillinea) x 5 Soul Core (Senillinea) x 10 Weapon Option Scroll (Highest) - Additional DMG x 1 Weapon Option Scroll (Highest) - Additional DMG x 2 Weapon Option Scroll (Highest) - Additional DMG x 5 Armor Option Scroll (Highest) - MP x 1 Armor Option Scroll (Highest) - MP x 2 Armor Option Scroll (Highest) - MP x 5 Bracelet of Fighter +5 Bracelet of Fighter +6 Bracelet of Fighter +7 Bracelet of Fighter +8 Bracelet of Sage +5 Bracelet of Sage +6 Bracelet of Sage +7 Bracelet of Sage +8 Extortion Bracelet +5 Extortion Bracelet +6 Extortion Bracelet +7 Earring of Guard +5 Earring of Guard +6 Vampiric Earring +5 Vampiric Earring +6 Force Regeneration Earring +5 Force Regeneration Earring +6 Critical Ring +2 Ring of Luck +2 Critical Ring +3 Ring of Luck +3 Ring of Fighter +6 Ring of Sage +6 Ring of Champion +6 Shape Cartridge (Lv4) x 1 Shape Cartridge (Lv4) x 2 Shape Cartridge (Lv4) x 5
8. Stackable Elixir Potion
- Earn fixed quantity of reward when used with potion item
- Type
Item Name Reward Experience Elixir Experience Skill Elixir Skill Experience Training Elixir Pet Experience Honor Elixir Honor Points Amity Elixir Amity Honor Medal Elixir Honor Medal Score Transcendence Elixir OXP Wing Elixir Force Wing EXP - Requirement
Item Requirement Low Medium High Highest Unity Elixir (Experience) Lv.100 Lv.130 Lv.170 Lv.191 Unity Elixir (Transcendence) Transcendence Level 10 Transcendence Level 25 Transcendence Level 40 Transcendence Level 55 Unity Elixir (Honor) Honor Grade 9 Honor Grade 12 Honor Grade 15 Honor Grade 18 Unity Elixir (Wing) Lv. 130 Lv. 130 Lv. 130 Lv. 130 Unity Elixir (Honor Medal) Honor Grade 20 Honor Grade 20 Honor Grade 20 Honor Grade 20
9. Character Face / Hairstyle Renewal
- Renewal of Male/Female character Face (4 types), Hairstyle (7 types)
- Automatically changes existing character’s appearance (Face and Hair) based on start selection value in same order as before
Cabal Online Us Download
10. In-game Cash Shop Renewal
Cabal Online Bike Slot Machines
- Added in game cash shop quick Slot icon at Bottom left Menu Bar
- Same icon shown as Remote Shop/Grocer’s Cash shop icon
- Added WEB Indicator to Distinguish WEB Item Shop
- Reorganized Icon location, Left Side –In game reward, Shop / Right Side – Game play function
Play Cabal Online
11. JewelCube
Cabal Online Bike Slot Converter
- Extended Link Weapon Slot
- Link weapon slot in ‘etc’ tap in inventory is increased from 1 to 5
- Original 1 link weapon slot remains
- 1 Honor slot added
- 3 JewelCube slot added
- Link weapon slot in ‘etc’ tap in inventory is increased from 1 to 5
- Equipment item by slot
Equipment Slot Name of item Link Weapon Legacy Weapon (Not used for now) Saint’s Forcecalibur PvP Weapon Honor Honor of Nevareth (Rank.1) Honor of Nevareth (Rank.2) Honor of Nevareth (Rank.3) Honor of Nevareth (Rank.4) Honor of Nevareth (Rank.5) Honor of Nevareth (Rank.6) Badge of Unity JewelCube Natural JewelCube (Ruby) Shining JewelCube (Ruby) Brilliant JewelCube (Ruby) Natural JewelCube (Sapphire) Shining JewelCube (Sapphire) Brilliant JewelCube (Sapphire) Natural JewelCube (Emerald) Shining JewelCube (Emerald) Brilliant JewelCube (Emerald) - New item 'JewelCube'
- Equipment
- Able to equip anywhere among 3 Jewelcube slots
- Able to equip same Jewlcube items at the same time
- Able to equip Natural Jewelcube(Emerald) in all 3 slots - Concurrent equipment restriction function
- Some Jewelcubes are not able to equip at the same timeName of Item Possibility of equipping at the same time Natural JewelCube (Ruby) X Natural JewelCube (Sapphire) Natural JewelCube (Emerald) Shining JewelCube (Ruby) Shining JewelCube (Sapphire) Shining JewelCube (Emerald) Brilliant JewelCube (Ruby) O Brilliant JewelCube (Sapphire) Brilliant JewelCube (Emerald)
- Equipment